SCJP 1.2, OCP 9i DBA, SCWCD 1.3, SCJP 1.4 (SAI), SCJD 1.4, SCWCD 1.4 (Beta), ICED (IBM 287, IBM 484, IBM 486), SCMAD 1.0 (Beta), SCBCD 1.3, ICSD (IBM 288), ICDBA (IBM 700, IBM 701), SCDJWS, ICSD (IBM 348), OCP 10g DBA (Beta), SCJP 5.0 (Beta), SCJA 1.0 (Beta), MCP(70-270), SCBCD 5.0 (Beta), SCJP 6.0, SCEA for JEE5 (in progress)
Originally posted by Alex McCormick:
This is how I was taught event-handling - which works fine for simple things like starting or ending the game, but it doesn't seem to be appropriate for situations in which the program is waiting for some type of response from the user (choosing a card to play, for instance). I would think there's a better way to do this, but I just don't know how.
The way I would do it is to call a function within the GUI class that would handle the immediate changes in the GUI
SCJP 1.2, OCP 9i DBA, SCWCD 1.3, SCJP 1.4 (SAI), SCJD 1.4, SCWCD 1.4 (Beta), ICED (IBM 287, IBM 484, IBM 486), SCMAD 1.0 (Beta), SCBCD 1.3, ICSD (IBM 288), ICDBA (IBM 700, IBM 701), SCDJWS, ICSD (IBM 348), OCP 10g DBA (Beta), SCJP 5.0 (Beta), SCJA 1.0 (Beta), MCP(70-270), SCBCD 5.0 (Beta), SCJP 6.0, SCEA for JEE5 (in progress)
Originally posted by Alex McCormick:
Thanks for the replies guys. Maybe I need to learn more about the MVC philosophy... Any good links you could recommend?
Rich
SCJP 1.4
SCJP 1.2, OCP 9i DBA, SCWCD 1.3, SCJP 1.4 (SAI), SCJD 1.4, SCWCD 1.4 (Beta), ICED (IBM 287, IBM 484, IBM 486), SCMAD 1.0 (Beta), SCBCD 1.3, ICSD (IBM 288), ICDBA (IBM 700, IBM 701), SCDJWS, ICSD (IBM 348), OCP 10g DBA (Beta), SCJP 5.0 (Beta), SCJA 1.0 (Beta), MCP(70-270), SCBCD 5.0 (Beta), SCJP 6.0, SCEA for JEE5 (in progress)
Don't get me started about those stupid light bulbs. |