Daniel Trebbien wrote:Hi Damon,
I'll be following XPMobi.org with great interest. I'm glad that you made the site open source on GitHub, as I might be able to contribute someday by forking and issuing a pull request.
These past few discussions with you, Sébastien, and others have really got me thinking about some things. I look forward to exploring these ideas and sharing the results.
Jason Koonce wrote:Will the book go into detail for HTML5, CSS, etc? I have even less experience in web development than I do Java. If it goes into detail, enough that my lack of experience isn't a problem, great. But if it doesn't I will need to study additional stuff, which isn't a problem, just good to know ahead of time.
Daniel Trebbien wrote:Interesting! I checked with Android 2.3 and the HTML img tag is able to pull an image from my custom content provider.
Lemig Gimeno wrote:Hi, What are the prerequisites for your book? I have no web apps experience but I know how to code in java. I'm also currently learning android application development. thanks.
Tiffany Coleman wrote:
The good news is that the majority of the books content is applicable to programming for other mobile device platforms that ship with WebKit browsers (iOS, WebOS, Blackberry Torch, some Nokia), but this still leaves a lot of devices that code samples in the book just won't work on.
Does that mean that this book will help me be able to write an app that I can use on my droid, as well as, then be able to turn around and use it on my iPad? Most of my app ideas are for things like -- accessing online games or reviewing specific database information for online games. I'd like to be able to do it whether I was using my phone or my tablet.
And -- will the book give me enough of the 80% that I could learn the 80% and then grab the 20% to make my app work cross platform? Does it define the 80/20 items -- for instance, does it say, this portion will work multi-platform and also say, this is Android specific and doesn't function somewhere else? If not, would it then be "trial and error" to find out which parts work and don't work if you want to have it be cross OS?