so i'm stuck with the drawChar() in Canvas is that so?
however you said directly my premise is not possible but how about indirectly? could i just call a method inside keyPressed() that would do the TextBox thing?
it is said (wrox Professional Java Mobile Programming ch5 p.176) we can mix a Canvas and a Screen in a single application.Just don't mix both high and low level in one single Screen. So the low level would be the keyPressed part and the high level would be the TextBox. i just don't know to go about it. Since Display.setCurrent would only accept 1 displayable.